- Real-Time 3D Graphics with WebGL 2
- Farhad Ghayour Diego Cantor
- 68字
- 2021-06-10 19:42:52
Loading a 3D Scene
So far, we have seen how to set up a canvas element and how to obtain a WebGL context; the next step is to discuss objects, lights, and cameras. But why wait to see what WebGL can do? In this section, we will take a quick peek at a simplified version of the final WebGL application that we'll be building in this book.