Deploying the project

Deploying the project is the part where we take the bits Visual Studio has created for us and send them to the place where they will run.

When you are used to writing normal desktop or Windows Store applications, you might want to deploy the app to the local machine. You can do this. After all, the application is just a Universal Windows Platform app, and your Windows 10 machine you are working on supports this. Of course, the moment you require special capabilities from the device, the app will not start anymore, complaining about not meeting the requirements. It might be a better idea to deploy to the correct platform, such as the emulator or an actual HoloLens device.